Because balance is overrated.
Title card: December 2024
Open in the Polaris Building, in the study at the top we’ve seen before: Marlow’s office. Rich wood, art, bookcases full of old tomes, the works. She’s slamming both her hands on the table, and despite the fact that her entire body is obscured in robes and cloth wrappings and a mask, she is very clearly seething.
Magus, for his part, is refusing to give in to the framing of “being called to the principal’s office”. In full techwear regalia, he’s pulled his headset’s visor down over his eyes for the first time, partially obscuring his expression. Loa the racing synth (and de-facto arena engineer) is beside him; Exime the combat synth (and de-facto arena security) is standing on the sidelines between the two, her arms folded.
Exime glances at Marlow, not seeming to entirely understand. Magus steps forward and tosses a holographic datapad onto her desk. It’s displaying two images of a woman: one pixelated, like a 3D model rendered through a low-res screen, where she’s sitting on a bench of red wood, and the other a very similar shot, but photorealistic, her pose more natural, less stiff.
Marlow picks up the holopad and examines it. Even from behind her mask, her loose grip communicates disdain. Exime is craning her head around, and Loa is looking up at Magus with his monoeye, concerned.
Marlow straightens up, picks up the holopad by the corner, and tosses it onto the floor, clattering in Magus’s direction.
The two stare at each other for a long moment, visor to mask. Magus doesn’t exactly back down, but does turn.
Cut to black.
Title card: July 2026.
Open on the arena floor. Loa is in the audience, leaning over the railing. The stands are mostly empty, lightly peppered with synths; they’re watching a fight between two other synths. One is Exime, de-facto arena security; the other is a large orange-and-yellow cargo-loader synth. The two seem about evenly matched– when the loader lands a hit, it sends Exime flying, but she manages to tech the landing and launch right back in.
And off in that section of the stands, behind Loa, several heroes are sitting together.
She is, in fact, having a lot of fun dodging and weaving. It seems more and more like she’s toying with this loader-synth.
There’s a general mumble of agreement, more out of boredom than anything. The heroes filter down the stairs to the green room, changing back into their civilian clothes. In the back of the shot, Exime roars and yells, holding up a severed loader-arm.
Back in the green room, Loa is joining the heroes in their ritual. Similarly to one hero washing their face, Loa is imitating it, washing his featureless visor, clearly not understanding the point of doing it.
Midway through, Loa stops, suddenly frozen.
Just as Rue reaches out to touch them, Loa’s speakers blast a burst of static. Loa’s body jolts upright.
The heroes look at each other, confused– but with a loud twisting distorted-synth noise– a ragged hole blasts through the fabric of space-time. On the other side: a sunny city street, and Magus peeks through, leaning across with a shit-eating grin.
Um, hey everybody! Loa here, cause Magus is a little busy. This month, we’re on our first excursion outside the borders of Blue Arcadia, off into another world! Magus has a plan to fix all this other world’s problems, I guess…? We don’t know exactly what we’re gonna run into, but he says this:
“The sun is beautiful, the sky is clear and clean, and I hope you know how to skate, because today, our goal is simple: get to the bottom of this hill intact!
There’s a lot of things that are gonna try to stop us: big chunky guys, small floaty guys, all of ‘em robots of one stripe or another. Lotsa stuff, but it should be simple for heroes with your level of experience. I’m not super worried.
It might be a little bumpy here and there, but just sit back and enjoy the chaos!”
That’s all he left me, so your guess is as good as mine. Either way, our operation begins on the 26th, at 7 PM your-time!
Open on the arena floor. The whole place is blanketed in nearly knee-deep snow. In the back of the shot, Loa is carrying sensitive equipment out of the arena and off underneath awnings and tarps. Magus walks out into the snow, hands on his hips… and starts laughing. The otherwise-untouched nature of the snow implies no one else is around.
Loa seems concerned (through body language, since they only have a camera for a face), but is kinda going along with it.
Magus’s eyes sparkle.
Loa jets off using their natural thrusters. Magus waits for the shutter to clang shut, looks around suspiciously for surveillance, then swings his wrist out– his forearm-mounted RCP snaps open and lights up.
Magus shrugs and holds out the hand wearing the RCP. With a sound rather like a massive, weighty hole-punch, something tears a ragged-edged hole in spacetime, to a distant tropical forest… and he hops through, letting it flutter shut behind him.
Loa returns to the now-empty snow-filled arena, carrying a large jug labeled ‘floodlight fluid.’
Hey everybody! I’m gonna be gone for a bit, but I left this note on how to start the battle. This month’s fight is going to be a celebration of Thanksgiving– a holiday from back home where we kill and carve birds, and eat their delicious flesh!
And when carving comes up, only one thing comes to my mind… That’s right, this month you’ll be fighting the king of the skies, Rathalos!
This one’s got a tricky gimmick to it– he’s so huge I think we’re gonna have a hard time fitting him in the arena. Make sure to check out the class Blazing Wyvern to see what you’re up against– then Scorching Wing Left/Right and Searing Tail, too!
Our festive barbecue begins at 7 PM!
Previously: Marlow agreed to help repair Doctor Okazaki’s ship, in exchange for removing the world-jumping device from it. After all, in the wrong hands, such a device could wreak havoc. Magus expressed doubt at her strategy– after all, if both he and Doctor Okazaki had independently created devices, couldn’t someone else?
Open on the docks, in the afternoon. Doctor Okazaki’s massive brass-and-gears ship looks out of place bobbing in the waves. Okazaki’s technician, in an oil-stained jumpsuit, is directing several other humanoids and synths in lifting a large armillary-sphere-esque assembly out of the back of the ship.
The group carries it onto the dock, and starts moving down onto the street. Marlow is leading them towards the distant silhouette of the Polaris building, the building from which she functions as de-facto city leader.
The technician leaps down. Doctor Okazaki is standing on the dock, her arms folded, looking understandably cross.
Okazaki walks offscreen.
Cut to the arena, near dusk. The floor of the arena is partially pulled up, and Magus is walking around with half his body obscured in that pit, alternately coordinating the synth team and typing on a wrist-mounted cyberdeck-style computer. Okazaki sits on the edge of the drop floor, her lab coat splayed out a little.
Magus sounds a little like he’s telling a white lie. He types a few keystrokes, and a white doll-body sprite materializes atop the drop floor. Okazaki nods sharply and snags a length of pipe from under the exposed floor on her way to her feet– she swings it rather like a golf club, and the sprite explodes into pixels.
Magus looks up to the sky. Night has fallen, but the sky is completely starless, given the light pollution from the surrounding city.
She walks out of the arena. Magus, meanwhile, returns to working on the arena.
Heroes: Herringway (Arbiter), oakandlinden (Arcanimist), Rue (Wrathguard), Dragoshi (Profaner), Amara as Aerith (Rosecutter), Misty (Decider)

Wait, is this a shmup segment?
Aeris supported the heroes with the “Seven Force” skillset, granting them a Star-Fox-style lock-on combo shot to deal with the waves of weak enemies.
The heroes had a different strategy, however. Most of the hero party softened up the mook Weapons one by one or stacked debuffs on the boss, and some coordination between Aerith’s Target Lock and Dragoshi’s Black Hole allowed Aerith to sweep through most of the field, chain-devouring Weapons to stock up an absurd amount of materia. oakandlinden also did an excellent job keeping the damage dealers upright, burning through Anima at just the right times.
As soon as the mid-boss of the shmup stage (Nightmare Zeromus) appeared, the entire team was able to race through it– a Marisa/Kirby callcard fusion, a few sword-smashes from Rue, a bunch of bullets from Misty, and a flurry of rushdown punches from Dragoshi, and the heroes smashed it down before it could get a turn!
Then, Jenova appeared, from within the moon…

Aaaand Aerith unleashed all those materia with a 100% L-Groove Unmake that deleted 73% of Jenova’s HP.
…So, uh, since we still had a few hours left, I whipped together “Moon-Heart Soul OS,” a more powerful version to give even this a run for their money!
For whatever reason, Herringway kept drawing Mr. Famous, and wound up combining two of them to make GateMan. Summoning GateMan tripled the hits of Aerith’s Stonega Shatter, chunking off a third of True Jenova’s HP, and after eating more mooks, she unleashed a hyperboosted 300% Devour that finished it off in a single blow.
I awarded the standard 250 pyroxene, 250 tomestones, and 1000 nuyen for the victory, and an extra 50/500 for beating both the boss and the True Arena version. Thanks for playing Final Fantasy 7!

You’ve already seen the story, at the end of the last recap.
To close out Final Fantasy 7, you’re headed to the moon, to stop whatever Sephiroth’s put into motion! But in order to get there, you’re going to need to punch through the waves of monsters falling from its surface.
This is going to be another Rush Battle, like the train sequence all the way back on Disc 1. You’ll have some support from Aeris, but you’ll also have a lot of enemies to clear out! And once you wipe them out, you’ll still have to deal with what awaits you on the moon…
…the eldest and most powerful of primals, Jenova.
Time is of the essence! Be ready to break through, at 7 PM tonight!
Heroes: Rue (Wrathguard), Herringway (Arbiter), Amon (Bouncer), Lana/Rhi (Decider), Dragoshi (Profaner), oakandlinden (Arcanimist)
Rhi showed up on time, but the rest of us had started a little early, since I decided to let six heroes in. I was especially excited to see Amon in, since he hadn’t gotten a chance to fight in this system yet. Rhi mentioned early on that something seemed off, though– Sephiroth’s HP was going down fast.
And she was right.
When Sephiroth hit zero, his Last Stand activated, and he used Sin Harvest to knock everyone to 1 HP. He transformed into “Safir Sephiroth” (class: Ambassador of Jenova), but Aeris leapt onto the field with a new class: Rosecutter!
…Well, that’s how it was supposed to go. But Dragoshi had dodged an attack with Violence Step, and was temporarily invulnerable, so he was on the field too, harassing Sephiroth and his rogue SOLDIERs Genesis and Revelation. Eventually, Sephiroth cut down a chunk of arena to cut him off from the fight, and that left Sephiroth and Aeris fighting to the finish.
Rhi found a really good DPS option, and burnt through all Aeris’s materia with “With a Steel Chair,” a five-hit combo that deleted the last chunk of Sephiroth’s HP!
I awarded 250 pyroxene, 250 tomestones, and 1000 nuyen for the victory. Thanks for playing Final Fantasy 7!
…
…
Sephiroth stumbles back, clutching his chest. Behind him, the mako reactor at Nibelung glows bright. Both he and Aeris are bleeding; because Aeris is being played by a synth, it’s glowing cyan fluid for her. They rush each other and clash, long katana against Aeris’s quarterstaff.
Aeris stops resisting the clash, making Sephiroth suddenly overshoot– and she spins around and catches his head with the back of her staff, knocking him into a window on the reactor. The glass cracks, mako starting to leak through.
The reactor glows bright white– Aeris casts Sanctuary again, and it explodes, powerful enough to form a small white bloom on the scale model. When the light recedes, Sephiroth has evaporated.
The barrier fades, revealing that the Avalanche crew is still safe. Aeris puts a hand to her ear. Her eyes are now noticeably blue-green, like something changed in her when she called upon her true power.
Crawling up through the wreckage of the Gold Saucer, the crew looks up– and finds the moon glowing red-black in the night sky. In the distance, monsters are starting to fall from its surface.
Moments later, a giant cannon raises from the surface of the floating city, and all the lights dim across the disk as it points toward the moon…

The impact scores a massive hole into the surface, shaking off the dust, and revealing the moon’s true form: a glowing blue-green orb. But despite the spiderweb of cracks across its surface, it’s still looming in the night sky…
A giant fountain of mako is pouring off into the night sky, making their coats whip dramatically around them.
Aeris leaps off the ground, and the mako current catches her, carrying her and the rest of the heroes, one by one, up towards the shattered moon…